We moved on from our first texture test to our second test, this time aiming for internal feedback from each team member. I surfaced two minor assets, those being a pile of coins and a photo frame and adjusted my color variation layers this time around to be higher contrast.
![](https://static.wixstatic.com/media/50f9f9_32dda60119b84d56ac06e3b6ab0abce2~mv2.jpg/v1/fill/w_898,h_606,al_c,q_85,enc_auto/50f9f9_32dda60119b84d56ac06e3b6ab0abce2~mv2.jpg)
![](https://static.wixstatic.com/media/50f9f9_f7fb1c21b938417ab592709c85c4afa6~mv2.jpg/v1/fill/w_771,h_747,al_c,q_85,enc_auto/50f9f9_f7fb1c21b938417ab592709c85c4afa6~mv2.jpg)
From this test, our team established a much more refined process that is both easily understandable and repeatable. Foreground assets will be hand-painted with high contrast and clear brush strokes, middle ground assets will be procedurally generated and populated, and background assets will be included in a series of matte paintings.